Takenoko solo variants
I did buy it as a family game, honestly, but thanks to some variably official bastardisations, it doesn't have to sit on the shelf after the child's gone to bed (and all the rest of the time she isn't that interested in playing it).
Cooperative Mode ***
A belated official variant that makes the cute family game friendlier, though working together on tasks is less fun than ganging up on Dad. It doubles up as a solo mode that's good for practice, but trying to beat your high score (78) isn't especially thrilling.
Takenoko Automa (Solo Mode) ***
A cleverly-designed system of flowcharts that reasonably imitates a second player (though one who's obsessed with gutters), but is too much hassle to go through every game. Playing against myself still wins.

