Monday, 22 December 2025
Ranking the major old-school Carcassonne expansions (except The Catapult)
Sunday, 21 December 2025
Alrightgames: Carcassonne – Wheel of Fortune
2014 (Big Box 5 version) / Tile placement board game expansion / 2-8 players
**
Move the pink pig for variably convoluted rewards or punishment. One of the most garish and pointless Carcassonne expansions (why is it part of the landscape?! How do they stand on it??!!), I didn't expect it would end up in my collection, but that's what fate decreed when it was chucked into a bundle with the more tempting Hills & Sheep.
Like The School, it's a fun mini-game at first, but becomes an annoying distraction as it goes on. We don't have to use it, but the wheel icons on the base tiles will nag.
Saturday, 20 December 2025
Alrightgames: Carcassonne – Hills & Sheep
Carcassonne: Hills & Sheep
2014 (Big Box 5 version) / Tile placement board game expansion / 2-6 players
****
My most desired expansion after Traders & Builders, I thought it'd have to stay that way, with the original edition being so rare and expensive and the affordable alternative being mismatched art. But then I noticed a misspelled Big Box listing under the radar on eBay and my indoor agricultural dreams came true.
Hills ***
Nicer in theory than practice, their tie-breaking function doesn't come up often, and if you're combining expansions, they're going to make your barns and castles wobbly. They're most interesting for taking some blind tiles out of play, assuming you were planning on playing to the bitter end anyway.
Shepherds and Sheep ****
Welcoming a new cast member for some low-stakes gambling that will hopefully amuse the younger player, helped out by a couple of perma-sheep grazing along the banks of the River III. Just try not to forget that they're there.
Vineyards ***
Finally giving cloisters their equivalent of the Inns & Cathedrals (if you manage to get them in there), this rounds out the original expansion series nicely. Some vineyards also feature on River III for good measure.
Thursday, 18 December 2025
Alrightgames: Carcassonne – Abbey & Mayor
2007 / Tile placement board game expansion / 2-6 players
****
One of the most acclaimed expansions for my favourite board game finally dropped into my price range. Like an abbey tile, it inessentially but satisfyingly filled a hole.
Abbey ****
Incredibly useful and sensibly limited hole pluggers (even if we'd been using a couple of blanks for a similar purpose), they don't look as awkward on the map as I'd feared.
Mayor ***
A city-specific variant on the Big Follower wasn't totally needed and is the least interesting part of the set, but I like the pennants being given another job. The new city tiles that support it are good too.
Wagon *****
Like the Builder, using this mobile meeple almost feels like cheating, but it adds a nice dynamic element to the map as it trundles between features. If you're not rolling it, you're not doing it right.
Barn ****
One of the most game-changing modules, these unassuming barns liberate farmers and make farms even more powerful. We already skip farms when I play with the six year old, but maybe we can come up with another use for them.
Tuesday, 16 December 2025
Alrightgames: Catan Dice Game
Catan Dice Game
2007 / Strategy dice game / 1-4 players
***
Mainly considered handy as a budget or travel substitute for the board game (especially if you only buy the spare dice and print out the sheets or colour them on the screen), but as a fan of Yahtzee-type games, I might even prefer it. Thought that's not saying much, and we have plenty of better things to do.
Sunday, 14 December 2025
Alrightgames: Minecraft
Minecraft (Creative Mode)
2011 / PC game / 1 player
****
Long delayed by my hysterical parental concern that it would spell our daughter's irrevocable descent into crippling screen addiction (I don't want her to end up like me), it turned out to be relatively harmless. As long as she stays quarantined in offline Creative mode, anyway. But if she starts seeing the world around her as destructible blocks, I'm yanking her out of the matrix.
Friday, 12 December 2025
Alrightgames: Monster High – Skulltimate Secrets
Monster High: Skulltimate Secrets
2024 / PC game / 1 player
**
It turns out my new laptop can play modern games, at least undemanding 3D platformers, though for sanity we may have to upgrade to a proper mouse and controller (I typed 'joypad' first, before remembering what the 21st-century kids call them).
This game offers nothing if you're not already a fan of the franchise and young enough to be placated by the familiarity, but what else is new? The young fan hasn't asked to play it a second time yet.
Wednesday, 10 December 2025
Alrightgames: Basic Fantasy Adventure – Taming the Flames (Adapted)
2011 / Roleplaying game adventure / 2+ players
****
A toasty dungeon for a winter evening, I kept the cosy burrow layout (which the player efficiently underutilised as usual), but saved the ill-fated sibling and over-emphasised the theme with fiery baddies drafted from Sylvion and lessons in the folly of combining elemental magics, that should set her straight.
Monday, 8 December 2025
Alrightgames: Basic Fantasy Adventure – Shepherds of Pineford (Adapted)
2008 / Roleplaying game adventure / 2+ players
***
A simple and well-mapped rural scenario that was easy to adapt to our junior pony game after drafting in forest encounters and species-swapped adversaries from other adventures to play hostile vegetation, changing the sheep to pigs because Carcassonne doesn't have sheeples, and tacking on a sickly happy ending where the missing livestock was recovered safe and sound and we all made friends because she's six. Plenty of time for violence and bloodshed later.




























