Thursday, 15 October 2026
Alrightreads: This Is Just a Saga Now
Tuesday, 13 October 2026
Workreads II
Sunday, 11 October 2026
Alrightgames: Deadeye Dinah (DIY)
Deadeye Dinah (DIY)
2021 / Card game / 1 player
***
Like a microscopic novel or animation made of atoms, this nine-card in-hand Wild West simulator was more appealing in concept than experience. The economical design is very clever, but flipping, rotating and squinting got old fast. I'll stick with SpaceShipped.
Friday, 9 October 2026
Alrightgames: Catan – Family Edition
Catan: Family Edition
2012 / Strategy board game / 3-4 players****
Like some method meta player, I've traded Catans more than any other game, trying out various editions and expansions at bargain prices, then selling them on for minor profit when I repeatedly decided it wasn't really my kind of game, and probably my family's kind even less. But the 7 year old even likes chess now, and this was cheap enough on eBay to try again again. She's just started to appreciate Takenoko, so there's no rush.
Wednesday, 7 October 2026
Alrightgames: Hanabi solo variants
Hanabi solo variants
Solo variant **
A reasonable adaptation of the two-player memory game for one, but it didn't take long for me to surrender to the tedious groove of mainly playing from one hand and relegating the other to token admin. While this should save you from exploding, the resulting display is invariably weak, which is fitting for the mode.
Solo mode for Hanabi in which you give and use hints ***
A more practical reworking of the game that does away with the blind memory aspect but keeps the tricky groupings. On the downside, it's not really Hanabi and it's not really fun.
Monday, 5 October 2026
Alrightgames: The Portal at Hill House
The Portal at Hill House
2020 / Solo journalling RPG / 1 player
***
As a failed writer, I always struggle to commit to the journalling aspect of these, but card-prompted imagination and notes still made for an enjoyable if not wholly consistent tale. I was concerned this was going to be too easy when I found two of the three essential items early on, but that just made defeat all the sweeter. I don't know how often I'll feel like returning, but the tiny book will hang around on the shelf for the prospect of a cooperative RPG session when the little one's a bit older and I won't get told off for giving her nightmares.
Saturday, 3 October 2026
Alrightreads: Gonzo
Thursday, 1 October 2026
Babyliography CCLIV
Tuesday, 29 September 2026
Alrightreads: The 59th Fear Street Song (Feelin' Gory)
Monday, 28 September 2026
Junior Gamesmaster: Tails of Equestria – The Fake Pain
My Little Pony: Tails of Equestria – The Fake Pain
DIY roleplaying game adventure
For someone who claims the official, child-friendly Halloween adventure is too scary to ever play again, her own improvisations can get pretty dark, this one involving child poltergeist attacks, but I helped steer it towards the conventional happy ending. She'd be happy enough just playing with the toys, so we're lucky I'm on hand to remind her about character traits and dice rolls and keep myself interested, aren't we?
Sunday, 27 September 2026
Junior Gamesmaster: Tails of Equestria – Wind or Blood / Mystery of History (DIY)
My Little Pony: Tails of Equestria – Wind or Blood / Mystery of History
DIY roleplaying game adventures
After only a little persuasion to try out some dice-randomised food festival antics while we were in town, courtesy of The Games-Master's Book of More Random Encounters (an oddly appropriate eyeball-meatball food cart and unnecessarily brutal tattooing), the young GM had us explore the classic dilemma: wind or blood? She got to tell a story with plenty of dice stuff along the way, and Draculaura added a new spell to her page, inspired by Final Fantasy's limit breaks.
Our next session took things into the third dimension as we tried to scale and dig under a seemingly infinite wall, likely inspired by Minecraft, but keeping things on brand and finding creative uses for our stock spells and skills. I don't need to bother planning these outings any more.
Saturday, 26 September 2026
Alrightgames: Who Wants to Be A Millionaire?
Who Wants to Be A Millionaire?
2000 / Sega Dreamcast emulator game / 1-4 players
***
Friday, 25 September 2026
Alrightgames: Pretense
AEG Black Box 2015: Pretense
2015 / Deduction card meta game / 2-12 players
**
This secret role "game" played in the background while you all play proper games (or just go about your day) is a fun concept with underwhelming execution. We only found a few options in the deck that were really relevant for our lives and habits, and the fact that everyone will quickly learn what these are (which even seems to be encouraged by the superfluous tokens) seems to ruin most of the fun. It didn't take us long to start setting our own personalised traps on scrap paper that proved more entertaining.
Thursday, 24 September 2026
Alrightgames: Lands of Amazement expansions
Lands of Amazement expansions
It doesn't take long to work out the solo puzzle, so fortunately, as ever, they provide some extra challenges to expand your... what was the pasted-on theme again? Ah, theme park. Of course.
Restorations ***
An only slightly annoying hard mode that adds more parks and more things to think about, while also bringing out the theme a little more, which was sorely needed. It's a keeper.
Family Fun **
Maybe I'll eventually master the game enough to enjoy these ironically-titled torturous obstacles, but for now, they turn an occasionally patience-testing finale into a frustrating ordeal.
Wednesday, 23 September 2026
Alrightgames: Lands of Amazement
2025 / Solo card game / 1 player
***
I may not have needed another rotating spatial puzzle, but at least it's not another -Opolis game, and an economical print-and-play to boot, though I was slightly disappointed that the theme park theme doesn't really come through at all as you try to efficiently line up icons to form randomly differentiated grids.
It became clear fairly quickly that playing well involves careful clinical analysis to ensure you're only reserving optimal cards, but I prefer to enjoy the rides and struggle through the mess I've made at the end.
Tuesday, 22 September 2026
Alrightgames: En Garde (DIY)
En Garde (DIY)
1993 / Fencing board game / 2 players
**
Maybe this fencing simulator loses too much vital flavour when playing against yourself using random five-suited cards rather than properly themed ones and a cribbage board rather than shaped figures, but there didn't seem to be much to it. But I'll always give games a go when I can make them myself, and at least it was quick.
Monday, 21 September 2026
Alrightgames: Sketch (DIY)
Sketch (DIY)
2022 / Drawing game / 2-4 players
**
Extrapolating preliminary lines and shapes into pictures isn't the most fun drawing game in our repertoire. We only tried it once.
Saturday, 19 September 2026
Alrightgames: Gloom of Kilforth – Encounters
2018 / Roleplaying card/board game expansion / 1-4 players
****
Loads more cards to extend the life of your cards-based sagas, plus new character options, some of which (Halfling and Druid) have joined my daughter's favourites in our tamer take on the game. I thought I'd have to do without until a bundle showed up on eBay at a tempting price, so I traded in the old set and got more optimised upgrades than were advertised or really desired...
Thursday, 17 September 2026
Alrightgames: Star Realms – Stellar Allies
2018 / Deckbuilding card game expansion pack / 2-4 players
****
Oh, look, it's the missing combinations from the United dual-faction sets, which they cheekily made a Kickstarter exclusive you couldn't buy from shops. I didn't expect to ever have these until an eBay seller accepted my insultingly low offer for their unwanted Kickstarter bundle that must have been sitting around for the best part of a decade, so this rarity worked out as one of my cheapest Star Realms purchases ever. The lesson is, just be patient and tight and everything works out in the end.
Hm? Oh, yeah, the cards are pretty good. More of the same.












































