Stellarion expansions
2022 / Solo/cooperative card/board game expansions / 1-2 players
The base game hinted at Onirim in Space and the expansions are less shy about that, while exploring some new frontiers.
Black Holes and Revelations **
Eating up valuable resources for the promise of tempting rewards, this mini expansion is thematically on point, but it's more annoying than helpful. I did say the base game was too easy though, so I should probably stick with it.
Theories and Breakthroughs ***
A handy power-up for an extra obligation is worth it, and the astronomy duty mostly takes care of itself, as long as you actually remember to look.
Mirrors and Orbits ****
If the multicolour card backs and observatory setting weren't already clues, the Onirim comparison becomes clear with the return of the first ever expansion task: having to complete the sets in order! It's just as intimidating and ultimately satisfying here. Going back to freedom of choice would feel like cheating now.
The Glaucous Sun ****
Combining the eponymous baddie figurine, tokens, an extra card and a bloody board, this makes the biggest statement of any Oniverse expansion. That statement being, "why isn't this the regular game?"
Installing: Cyberion >